2 comments on “Tintin As An Art

  1. What you said makes sense, and I agree with the decision to go with motion capture. I understand that motion capture would sell better than a traditional hand-drawn animated film, as hand-drawn is somewhat associated with ‘childish,’ Disney style films. However, I will I’m very biased for traditional hand-drawn films, since I have issues with CGI animation. CGI is beautiful when doing scenery, animals, buildings, etc. but when it is used to animate humans, it just doesn’t look right to me. They turn out overly smooth, doll-like, and fake. Motion capture is different, it looks much better, much more realistic, but for me if I want something to look so lifelike I’d rather watch a live action film. For me it’s an in-between style of filmmaking that doesn’t really work well in every film. It’s not a bad way to make a film, but it’s defiantly not a style that I would advocate to be used in many films. Motion capture was great in The Polar Express and A Christmas Carroll, because it really fit the style and tone of those films well, while for Tintin motion capture seems to clash with the comic strip.

    • MoCap clashing with the style of the comic is certainly the complaint being put out there by “Tintinologists.” And I can see where they are coming from. You’re right that MoCap is good for some things but not others. I think with TinTin it basically comes down to – live action would be even more insulting to the comic strip, so it’s either MoCap, Pixar animation, or hand drawn. Hand drawn is out due to marketability. Thus, between MoCap and Pixar animation…which one is bigger right now? Which has more potential for advancing the industry? MoCap, even with all its downfalls, it has more pluses.

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